Moduck

Meshy: Meshy 6 Image to 3D

Meshy 6 converts a single image into a textured 3D model.

Model lab
Meshy
Model family
meshy-6

Model resources

Modalitiesimage → 3d
Context window—
Maximum output—
Output · PBR maps off · Generation mode standard · Pose none · Remesh on · Textures on · Symmetry auto · Target polygon count default · Texture prompt none · Topology triangle · Up to 1 input reference imagesUSD 0.832 / generation

Quickstart

For this model’s request parameters and format, see its API documentation.

Meshy 6 Image to 3D API Pricing

TypePrice information
Output · PBR maps off · Generation mode standard · Pose none · Remesh on · Textures on · Symmetry auto · Target polygon count default · Texture prompt none · Topology triangle · Up to 1 input reference imagesUSD 0.832 / generation

Performance

Measured on the Moduck gateway across live traffic, hour by hour over the last 24 hours. Time to first token is how long before anything appears; throughput is how fast the answer is written after that; end-to-end latency is the whole round trip. Figures are medians unless the card says otherwise.

Performance trends

Request throughput14.6 requests/minCurrent
Queue wait0.9 sCurrent
Completion time5.6 sCurrent
Request throughput
Current14.6 requests/min
Window average14.9 requests/min
Queue wait
Current0.9 s
Window average0.9 s
Completion time
Current5.6 s
Window average6.0 s
Tail completion time (P99)
Current12.5 s
Window average13.9 s
Retry rate
Current1.5%
Window average0.9%
Error rate
Current0.0%
Window average0.0%

Availability

Uptime is the share of time at least one provider serving this model responded. Availability is stricter: the share of requests actually served. A provider that answers but fails part of the traffic lowers availability without lowering uptime. Both cover the last three days.

Uptime100%At least one provider responded
Availability100%Requests actually served
Error rate0%Share of failed requests
Served requests, hour by hour
24 hours agoNow

Meshy 6 Image to 3D Compare models

ModelInput priceOutput priceContext windowCapabilities
Meshy 6 Image to 3DThis page—USD 0.832 / generation · PBR maps off · Generation mode standard · Pose none · Remesh on · Textures on · Symmetry auto · Target polygon count default · Texture prompt none · Topology triangle · Up to 1 input reference images—Specialized model

No other models of this type are recorded.

Model specifications

Input
image
Output
3d
Context window
—
Maximum output
—
Release date
—
Output formats
GLB / FBX / OBJ / USDZ / STL
Generation modes
standard / lowpoly / smart-topology
Target polygon count
100–300,000; smart-topology ≤ 15,000

Frequently asked questions

What is Meshy 6 Image to 3D for?

Meshy 6 converts a single image into a textured 3D model.

What inputs and outputs does Meshy 6 Image to 3D support?

Recorded inputs: images; outputs: 3d.

How is Meshy 6 Image to 3D priced?

The pricing table shows the current recorded Moduck price. For example: Output · PBR maps off · Generation mode standard · Pose none · Remesh on · Textures on · Symmetry auto · Target polygon count default · Texture prompt none · Topology triangle · Up to 1 input reference images USD 0.832 / generation. See the pricing table for all units, variants, and conditions.

What model parameter does the Quickstart use?

The example uses moduck/meshy/meshy-6-image-to-3d. This is a cataloged Moduck public or reserved ID; check your account’s available models before calling it.

Can I call this model through the Moduck API now?

This page has no verified Moduck API call for this model. A Quickstart example or reserved ID does not establish access; check the models available to your account.